Ammunition of Slaying
Weapon (Any Ammunition), very rare
This magic ammunition is meant to slay creatures of a particular type, which the GM chooses or determines randomly by rolling on the table below. If a creature of that type takes damage from the ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one. After dealing its extra damage to a creature, the ammunition becomes nonmagical. 1d100 | Creature Type | | 1d100 | Creature Type 01-10 | Aberrations | | 51-60 | Fey 11-15 | Beasts | | 61-70 | Fiends 16-20 | Celestials | | 71-75 | Giants 21-25 | Constructs | | 76-80 | Monstrosities 26-35 | Dragons | | 81-85 | Oozes 36-45 | Elementals | | 86-90 | Plants 46-50 | Humanoids | | 91-00 | Undead
Ammunition of Slaying is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.