Baboon
small beast, unaligned
AC 12 (natural armor)
Initiative +2 (12)
HP 3 (1d6)
Speed 30 ft., Climb 30 ft.
ModSaveSTR8-1-1DEX14+2+2CON11+0+0
ModSaveINT4-3-3WIS12+1+1CHA6-2-2
Senses Passive Perception 11
CR 0 (XP 10; PB +2)
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 - 1) Piercing damage.
Baboon is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.