Goblin Minion
small fey, chaotic neutral
AC 12 (natural armor)
Initiative +2 (12)
HP 7 (2d6)
Speed 30 ft.
ModSaveSTR8-1-1DEX15+2+2CON10+0+0
ModSaveINT10+0+0WIS8-1-1CHA8-1-1
Skills Stealth +6
Senses Darkvision 60 ft. Passive Perception 9
Languages Common, Goblin
CR 1/8 (XP 25; PB +2)
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Goblin Minion is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.