Ogre
large giant, chaotic evil
AC 11 (natural armor)
Initiative -1 (9)
HP 68 (8d10 + 24)
Speed 40 ft.
ModSaveSTR19+4+4DEX8-1-1CON16+3+3
ModSaveINT5-3-3WIS7-2-2CHA7-2-2
Senses Darkvision 60 ft. Passive Perception 8
Languages Common, Giant
CR 2 (XP 450; PB +2)
Actions
Greatclub. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.
Ogre is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.