Reef Shark
medium beast, unaligned
AC 12 (natural armor)
Initiative +2 (12)
HP 22 (4d8 + 4)
Speed 5 ft., Swim 30 ft.
ModSaveSTR14+2+2DEX15+2+2CON13+1+1
ModSaveINT1-5-5WIS10+0+0CHA4-3-3
Skills Perception +2
Senses Blindsight 30 ft. Passive Perception 12
CR 1/2 (XP 100; PB +2)
Traits
Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.
Reef Shark is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.