Worg
large fey, neutral evil
AC 13 (natural armor)
Initiative +1 (11)
HP 26 (4d10 + 4)
Speed 50 ft.
ModSaveSTR16+3+3DEX13+1+1CON13+1+1
ModSaveINT7-2-2WIS11+0+0CHA8-1-1
Skills Perception +4
Senses Darkvision 60 ft. Passive Perception 14
Languages Goblin, worg
CR 1/2 (XP 100; PB +2)
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.
Worg is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.