Young White Dragon
large dragon, chaotic evil
AC 17 (natural armor)
Initiative +0 (10)
HP 123 (13d10 + 52)
Speed 40 ft., Swim 40 ft., Burrow 20 ft., Fly 80 ft.
Skills Perception +6, Stealth +3
Immunities cold
Senses Blindsight 30 ft., Darkvision 120 ft. Passive Perception 16
Languages Common, Draconic
CR 6 (XP 2,300; PB +3)
Traits
Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.
Actions
Cold Breath (Recharge 5-6). Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: 40 (9d8) Cold damage. Success: Half damage.
Multiattack. The dragon makes three Rend attacks.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.
Young White Dragon is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.