Berserker
small humanoid, neutral
AC 13 (natural armor)
Initiative +1 (11)
HP 67
Speed 30 ft.
ModSaveSTR16+3+3DEX12+1+1CON17+3+3
ModSaveINT9-1-1WIS11+0+0CHA9-1-1
Senses Passive Perception 10
Languages Common
CR 2 (XP 450; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
Berserker is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.