Commoner
small humanoid, neutral
AC 10 (natural armor)
Initiative +0 (10)
HP 4
Speed 30 ft.
ModSaveSTR10+0+0DEX10+0+0CON10+0+0
ModSaveINT10+0+0WIS10+0+0CHA10+0+0
Senses Passive Perception 10
Languages Common
CR 0 (XP 10; PB +2)
Traits
Training. The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Commoner is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.