D&D 5e aberration monsters
Aberrations are utterly alien beings. Many of them have innate magical abilities drawn from the creature’s alien mind rather than the mystical forces of the world. The quintessential aberrations are aboleths, beholders, mind flayers, and slaadi.
The D&D 2024 SRD has 9 aberration monsters. Open one for its full statblock, or copy it into the editor and make it your own.
CR 1/4 · 50 XP
A low threat alone; use them in groups at level 1.
CR 1/2 · 100 XP
A low threat alone; use them in groups at level 1.
CR 2 · 450 XP
A moderate to high fight for four level 2 characters.
CR 4 · 1,100 XP
A moderate to high fight for four level 3–4 characters.
CR 5 · 1,800 XP
A moderate to high fight for four level 4 characters.
CR 8 · 3,900 XP
A moderate to high fight for four level 5–7 characters.
CR 10 · 5,900 XP
A moderate to high fight for four level 7–9 characters.