D&D 5e monstrosity monsters
Monstrosities are monsters in the strictest sense—frightening creatures that are not ordinary, not truly natural, and almost never benign. Some are the results of magical experimentation gone awry (such as owlbears), and others are the product of terrible curses (including minotaurs and yuan-‐‑ti). They defy categorization, and in some sense serve as a catch-‐‑all category for creatures that don’t fit into any other type.
The D&D 2024 SRD has 37 monstrosity monsters. Open one for its full statblock, or copy it into the editor and make it your own.
CR 1/8 · 25 XP
A low threat alone; use them in groups at level 1.
CR 1/4 · 50 XP
A low threat alone; use them in groups at level 1.
CR 1/2 · 100 XP
A low threat alone; use them in groups at level 1.
CR 1 · 200 XP
A low threat alone; use them in groups at level 1.
CR 2 · 450 XP
A moderate to high fight for four level 2 characters.
CR 3 · 700 XP
A moderate to high fight for four level 2–3 characters.
CR 4 · 1,100 XP
A moderate to high fight for four level 3–4 characters.
CR 5 · 1,800 XP
A moderate to high fight for four level 4 characters.
CR 6 · 2,300 XP
A moderate to high fight for four level 5 characters.
CR 8 · 3,900 XP
A moderate to high fight for four level 5–7 characters.
CR 11 · 7,200 XP
A moderate to high fight for four level 8–10 characters.
CR 15 · 13,000 XP
A moderate to high fight for four level 11–14 characters.
CR 23 · 50,000 XP
A moderate to high fight for four level 18–20 characters.
CR 30 · 155,000 XP
Beyond a high fight even for four level 20 characters.